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Concept Artist & Illustrator

ContractMid to SeniorRemote

Shape the visual identity of Project Trinity across characters, environments, and cutscene illustrations.

Engagement
Freelance / Contract / Milestone-based (open and flexible depending on the candidate)
Scope
Starting with the vertical slice / demo, with a path to full-game production
Location
Remote (with India / IST timezone overlap)
Level
Mid to Senior (able to own the concept and illustration pipeline end to end)

Role Overview

We are looking for a Concept Artist & Illustrator to shape the visual identity of Project Trinity - a top-down 3D co-op action RPG set in Veetbharat, our reimagined 4th-century Ancient India where Buddhist, Jain, and Hindu traditions share the world.

Our visual direction is stylized and painterly / hand-painted, built for the instant readability of games like Hades and Windblown from a top-down camera angle.

What You Will Do

  • Characters, Creatures & Gear: Design the playable cast, bosses, enemies, class-specific weapons, and class-specific armour sets.
  • Environments, Architecture & Props: Design 4th-century Indian spaces and landmarks - forests, ancient ruins, islands, palace roads and courtyards, and underground shrine quarters - along with interactive gameplay and puzzle props.
  • Cutscene Illustrations: Paint the illustrated cutscene slides used by our in-game sequence system to deliver story and character beats.
  • Top-Down Readability: Design clear silhouettes, color hierarchy, and material callouts that read cleanly at a 30-45° top-down camera angle during fast co-op combat.
  • 3D Handoff: Produce clean turnarounds, orthographic callout sheets, and material/lighting notes for our 3D Character and Environment Artists.

What We Are Looking For

  • A strong portfolio demonstrating stylized, painterly / hand-painted concept work across both characters and environments.
  • Comfort researching and drawing from historical 4th-century Indian art, architecture, textiles, arms, and iconography across Buddhist, Jain, and Hindu traditions - treating historical grounding as the default and mythological twists as deliberate choices.
  • Strong understanding of silhouette, value grouping, and color coding for top-down action games.
  • Ability to work independently, communicate clearly in a small team, and iterate from rough thumbnails to production-ready sheets.

About Chai Time Games

Chai Time Games is making Project Trinity. The studio today is two founders, who also do the programming and the art, an intern, and a freelance composer. The current build is a prototype of the full game.

Project Trinity is a top-down 3D co-op action RPG set in Ancient India, around the 4th century CE. Buddhist, Jain, and Hindu traditions share the world. It is a class-based game: you play one of three authored heroes, Kshatriya, a warrior; Dhanur, an archer; or Sadhavi, a sage. Friends can join the campaign. Dungeons are for two players, and raids are for four.

We are building the game in Unity, with FishNet for co-op networking.

How to Apply

  1. Email shanky@chaitime.games with the subject Application: Concept Artist & Illustrator. Include a short introduction and links to your portfolio, reel, writing samples, GitHub, or CV, whichever fits the role.
  2. Join the Trinity Discord, so we can reach you and you can follow along with development. During Discord Onboarding, make sure to select the "Interested in Working with you" option.